3/12/2024 0 Comments Pc hardware monitor graph![]() If this is non-negative, the appropriate _AC%d object is running. hw.%d.active Current active cooling system state. The original values for these settings are obtained from the BIOS and system overheating and possible damage could occur if changed. hw._override If set to 1, allow user override of various setpoints (below). hw._rate Number of seconds between polling the current temperature. A new active cooling level will not be selected until this interval expires. Hw._runtime Number of seconds to continue active cooling once started. pfSense® software Configuration Recipes.The colors are displayed in hexadecimal color codes but you can pull up a palette to choose. To customize the font size and colors you kind of just need to play around in the GUI to get familiar with it. And finally, go to the Riva Tuner icon in your system tray and make sure it is toggled on there as shown in the screen snip. ![]() Make sure you press APPLY and OK or the changes won't save. ![]() You can still turn it off and on for other views you just have to press the toggle before. Then you won't change your view while pressing it as that is the standard cockpit view. To set the hotkey to turn it on and off while gaming you need to press an unused or redundant key like F1 in the Toggle On-Screen Display field. The quick and dirty is you need to check the block for Show in On-screen Display under the monitoring tab in the properties GUI. There are also the forums on about Afterburner and Riva Tuner. There is this to get you started but it is out of date. Good question! As the software is constantly updated there really isn't adequate documentation for Afterburner and Riva Tuner unfortunately. What are you using for that display? The one I use shows on my monitor but not onscreen. That should wipe the VRAM for a clean slate after updating, changing graphic settings, or switching maps and modules. If you haven't recently, make sure you delete the:Ĭ:\Users\user*\Saved Games\DCS.openbeta\fxoĬ:\Users\user*\Saved Games\DCS.openbeta\metashaders2 MSI Afterburner is a great tool, especially the OSD when paired with a hot key toggle. I just sat down to run a few benchmarks I keep procrastinating and saw your question. ![]() Of course as always YMMV and it can depend greatly on variables like texture settings, resolution, and AA settings. ![]() As long as that is not maxed out, you should not be hitting any bottlenecks. On a related note, on the GPU line of the OSD I have temperature, utilization, frame buffer (FB), and then clock speed. In my OSD I have it set up to show MEM usage as well as the clock speed. In the OSD in the screenshot I uploaded you can see GPU and MEM in green. This is tracking usage for your video card's RAM or VRAM. As you scroll down past GPU temperature and GPU usage you'll see Memory usage. RAM usage is right under CPU power and is for your motherboard's or system RAM usage. I maintain smooth play and “great visuals “ throughout.Įxactly what is this monitoring and do I need to tweak something to get that Down?Īs you scroll down under the monitor tab in the Afterburner GUI's properties you'll see two relevant stats. The graph titled “memory usage” is pegged consistently throughout the game (max 10750). Was using msi afterburner today to monitor my system during gameplay. ![]()
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